(Redirected from Programming Mac OS X with Cocoa for beginners)
Cocoa® Programming for Mac® OS X, Second Edition, will give you a complete understanding of how to use these tremendously powerful tools and frameworks to write full-featured applications for the Mac. Guiding programmers through the key features of Cocoa, this book emphasizes design patterns that enable you to predict the behavior of classes. Cocoa Programming for OS X, 5th Edition. This branch contains solutions and the companion guide for Swift 2.0. If you are using Swift 1.2, see the swift1-2 branch. Solutions and Errata. Cocoa makes it easy to create very slick Mac OS X interfaces for software (as well as to create applications in a hurry), and this new edition of Cocoa Programming for Mac OS X does an excellent job of teaching its readers how to put a Cocoa face on top of code (Objective-C code almost exclusively). Cocoa Programming for Mac OS X: Edition 4 - Ebook written by Aaron Hillegass, Adam Preble. Read this book using Google Play Books app on your PC, android, iOS devices. Download for offline reading, highlight, bookmark or take notes while you read Cocoa Programming for Mac OS X: Edition 4.
This book aims to provide beginners with an introduction to programming Mac OS X Apps with Cocoa, using XCode, the free developer tools provided by Apple, Inc. Some knowledge of another programming language, preferably Objective C Programming is assumed.
This wikibook was written for users of Mac OS X 10.3 or 10.4, it should also work for newer versions of Mac OS X such as 10.5 and 10.6. For programming Mac OS X with Cocoa for Beginners using Mac OS X versions 10.7 'Lion', or 10.8 'Mountain Lion' or later, use the following wikibook instead: Programming Mac OS X with Cocoa for Beginners 2nd Edition It is suggested that you upgrade to 10.8, 'Mountain Lion' because it is better supported by Apple.
In general, this text is written to be followed in order from start to finish. As each topic develops, it builds on the code written previously to add complexity and functionality.
Contents
Getting Started
What is Cocoa?
Installing the developer tools
Programming For Mac Cocoa Key
Lessons
Wiki oriented lessons
Cocoa Mac Os
Implementing Wikidraw
Cocoa Programming Pdf
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< Programming Mac OS X with Cocoa for Beginners(Redirected from Programming Mac OS X with Cocoa for beginners/What is Cocoa?)
Cocoa is possibly one of the most rewarding, fun and productive ways to program a modern computer yet devised. If you own a Mac running Mac OS X, you already have Cocoa, and all the tools needed to program your Mac are available for free from Apple. Anyone who has an interest in programming can use Cocoa to write Mac applications, yet it is not just for beginners; many of the best OS X software titles available are written using Cocoa. You are able to harness the full power of the machine from Cocoa.
Programming using Cocoa involves both using a graphical user interface (GUI -- pronounced 'gooey') tool to build your user interfaces, and an integrated development environment (IDE). Cocoa consists of hundreds of ready-built classes, which are pre-programmed modules of reusable code, that you can simply include in your own work. Since these classes are well designed, powerful and fully debugged, using them saves you hundreds of hours in building in complex functionality.
Cocoa is the name given to the complete set of classes, functions and constants, grouped together into an Application Programming Interface, or API. For building Mac applications Cocoa is the only API that is really used anymore. (The other APIs that used to be provided by Apple, the Classic API and the Carbon API have been deprecated.)
To get the most out of this text, you will need to be running Mac OS X 10.3 or later. If you have 10.2, most of what is here will work OK, but the tools as described will be different, and a little harder to use. The coding examples avoid Cocoa features that only exist on 10.3 or 10.4, but later chapters will explain them.
Significant parts of this text describe older versions of Interface Builder. Some of what is described will not work with version 3.0.
Above all, this text aims to get you started in the smoothest way possible, so that you can begin to see not just how powerful Cocoa can be, but also how much fun it is to work with.
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